About the Author
The Third Person Punchy Version:
TAYLOR STEVENS is the award-winning New York Times bestselling author of The Informationist, The Innocent and The Doll. Featuring Vanessa Michael Munroe, the series has received critical acclaim and the books are published in twenty languages. The Informationist has been optioned for film by James Cameron's production company, Lightstorm Entertainment. Born in New York State, and into the Children of God, raised in communes across the globe and denied an education beyond sixth grade, Stevens was in her twenties when she broke free to follow hope and a vague idea of what possibilities lay beyond. She now lives in Texas, and is at work on a fourth Munroe novel.
The First Person Wordy Version:
In an alternate universe, I spent my formative years living with parents and siblings, showing up for school and getting acquainted with HBO, Michael Jackson, neon clothes and big hair. In reality, childhood and adolescence were spent begging on city streets from Zurich to Tokyo, preparing food and washing laundry for hundreds of people, and otherwise trying to survive dreary life as a worker bee child in a communal apocalyptic cult. My innocence and scholastic education stopped completely when I was twelve-years-old.
Cut off from personal family, at times under the care of sadistic individuals and without access to books or television from the outside world, imagination became a survival mechanism. As a young teenager, I secretly entertained commune children with fantastic stories that took us through time and space, until these sins were discovered by cult leaders. Several laboriously hand-written books were confiscated and burned and I was ordered on pain of--well, a whole lot of pain--never to write fiction again.
The nomadic culture of the cult became an adolescent's journey across four continents and nearly two dozen countries culminating in four years living in East and West-Central Africa--this the primary setting for THE INFORMATIONIST.
Along this journey I have seen the best and worst of humanity and don't have to look far to find the depth of soul and tormented conflict that drives my characters; I pull heavily from personal experience and the experience of the ones I love when creating the worlds they walk in.
I was in my twenties when I broke free, and leaving everything I knew brought with the fear, a fresh beginning. Refusing to go to my grave with regrets, "what ifs," or tears over the lost years, I set out to take back what was taken from me. Through trial and error and observing the masters I taught myself the craft, and gradually the gift of storytelling returned. Learning basics that many take for granted has been a journey to be sure, but on the flip side, if I ever need to make breakfast for 150 people, I've already got that covered.